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DIGITAL SCULPTURE

Volumetric exploration and texturization of organic forms, digitally sculpted using Autodesk Mudbox. The resulting works, applicable to art, conceptual design, and prototyping, are prepared for export in formats compatible with 3D printing or additional digital workflows.

PERIESPIRIT

experimental SURREALISM​​​

SURREALISMO EXPERIMENTAL


More than a spin-off, PERIESPIRIT is the conceptual title of a cohesive digital sculptural series. Autodesk Mudbox served as the fundamental medium to sculpt not prototypes, but pure forms of thought and metaphysical exploration of conceptual digital art.
 

THAUMIEL​

THAUMIEL, por Markus Hormaza

QLIPHOMAGUS​

QLIPHOMAGUS, por Markus Hormaza

ADEPTUS

PERISPIRT, por Markus Hormaza

ECTOPLASM​

ECTOPLASM, por Markus Hormaza

LE MEDIUM​

LE MEDIUM, por Markus Hormaza

PSYCHONAUT​

PSYCHONAUT, por Markus Hormaza

EIDOLON​

EIDOLON, por Markus Hormaza

S​UBSTANCE

ADEPTUS, por Markus Hormaza


THAUMIEL: Invocation of the Throne: A meditation on domination and energy in a sculptural duet of shadow and light.

ADEPTUS: A Hypnotic Dissection of the Astral Double: Where the aether reveals, in its emanations, the plots of darkness.

LE MÉDIUM: Introspective Determination: An ethereal figure as a vessel for bifurcated humanoid dilemmas.

EIDOLON: Leather as the Soul's Skin: An astral unfolding in suspension, where texture suggests the spirit's ascendant movement.

QLIPHOMAGUS: A Visual Manifesto on Mental Metamorphosis: The traveler who moves between the crystal sky and the shadows, cannibalizing perceptions to reconfigure their reality.

ECTOPLASM: The Silent Violence of the Intangible: The author materializes the psychic instant where the mediumistic trance forces the spirit into a formal boiling point.

PSYCHONAUT: The Internal Trance: A sculpture that does not occupy space, but states of consciousness, suspended in a purely metaphysical journey.

SUBSTANCE: The Fluid Epiphany of Individual Gnosis: An enveloped silhouette that is no longer a body, but the vibrational vortex of the rainbow, contained in an aether of arcane wisdom.

 


CONCLUSION
 


The use of Autodesk Mudbox is not an empty demonstration; it is wholly in service of the author's idea, not as a production tool, but as a digital alchemy workshop. His project "PERIESPIRIT" (understood as the complete series) is a serious exercise in philosophical sculpture, channeling abstract concepts into concrete morphology. Commercial or applied value is secondary; the primary achievement is the construction of a personal and coherent visual cosmos that records diverse personal experiences of his consciousness through mystery.
 

AMBIDEXTROUS

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SURREALISMO EXPERIMENTAL
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| | Project: AMBIDEXTROUS — Digital Sculptural Animation | | Registration: ID 1-2026-20024 DNDA Colombia | | Date: March 2022 | | Prepared by: Markus Hormaza, representative of ASAP PROJECTS © | | Link: GIF file integrated into digital portfolio (ASAP PROJECTS) | | Objective: Production of a digital kinetic art piece using Autodesk Mudbox, focused on the narrative exploration of symmetry, organic duality, and the creation of speculative biological anatomies. The work translates concepts of figuration and ecological relationships into an animated visual language, highlighting organic volumetrics, digital flesh texture, and a unified environmental narrative through figurative composition and orbital camera movement. Conceived within the framework of Symbiotic Organic Expressionism, it transforms the rigor of 3D digital sculpture into a visual expression that merges figurative art, bioart principles, and technology | | Design Phase: Digital sculpture, character design, organic environmental modeling, virtual cinematographic camera animation, and export for dissemination in animated GIF format | | Project Scope: Creation of a technical-artistic loop animation (GIF) depicting three characters (one central male and two female at the ends) as constitutive and vital inhabitants of a planetary environment of organic flesh. The focus is on digital cinematography applied to 3D sculpture, highlighting a narrative of radical symbiosis, where the material coherence between characters and their environment proposes a unique and unified ecology, exploring the plastic value of an integrated fantastic biology | | Standards Used: Color palette optimized for GIF format (color index), resolution and frame rate adjusted for web dissemination and continuous loop playback | | Design Requirements: High-poly sculptural modeling using Autodesk Mudbox as the structural base, ensuring credible figurative anatomy, absolute coherence in organic textures (flesh, skin, planetary surface), and a symmetrical spatial relationship between the figures. Development of a spatial narrative through an orbital camera movement (detail shots) that synchronously encircles the trio, emphasizing their unity with the environment. Adherence to principles of classical composition and virtual cinematography for the volumetric exploration of a closed ecological system | | Skills: Advanced figurative and anatomical digital sculpture with Autodesk Mudbox; design of coherent organic environments (worldbuilding); organic texturing for biological materials; virtual cinematography and design of orbital camera paths; symbolic composition and non-verbal visual narrative; rendering for loop animation; optimization and export for GIF format | | Technologies Used: Autodesk Mudbox (digital sculpture, texture and displacement painting). Complementary software for camera animation, sequential rendering, and GIF compilation | | Designed Components: 1. Three digital sculptural characters (central male figure, two lateral female figures). 2. A unified organic environment ("planet of flesh") that functions as terrain, extension, and condition of existence for the characters. 3. Configuration of a virtual digital camera with a continuous orbital trajectory (360°), generating variable detail shots. 4. Implicit environmental narrative of vital symbiosis, materialized through textural and morphological continuity | | Generated Documentation: Finalized GIF animation, integrated into the ASAP PROJECTS digital portfolio. Associated conceptual documentation and technical datasheets | | Materials (Digital): High-poly 3D sculpture with displacement textures and roughness painting to simulate organic materiality (skin, flesh, wet or fibrillar surfaces). Rendering focused on volumetrics, light, and shadow to define form and its environmental integration | | Primary Software: Autodesk Mudbox for digital sculpture and texturing | | Considerations: The project constitutes an exercise in philosophical and narrative digital sculpture within the realm of speculative bioart. 3D sculptural technique is used as a medium to visualize a figurative Gaia hypothesis, where the inhabitants and their planet are conceived as the interdependent components of a single living organism. It promotes "symbiotic organic coherence" as the central aesthetic and conceptual principle, fusing figurative anatomy with environmental imagination in a piece that celebrates the convergence of figurative art, symbiotic expressionism, and digital technology. It prioritizes the expression of a radical ecological belonging over any utilitarian application | | Contact: Markus Hormaza — Digital Artist / CAD-BIM Manager, hormazamarkus@gmail.com | | Rights: ASAP PROJECTS © — All rights reserved | | 
 

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TAGS

#AutodeskInc., #CAD, #Autodesk Mudbox, #EsculturaDigital, #ASAPPROJECTS, #MarkusHormaza, #AI

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